IRONMAN

IRON MAN

This marks one of my initial projects, reflecting my early work in the world of 3D modelling. The primary objective here was to hone my skills in intricate hard-surface modelling and the art of texturing. Achieving a high level of realism necessitated rendering the model with V-Ray in 3D Studio Max.


The creation of this model involved a combination of ZBrush and Maya for the modelling process, while the intricate texturing was meticulously crafted using Photoshop.

PRE-PRODUCTION